

The alpha hinted at things such as what was behind a mysterious door, releasing multiple endings and multiple hints at the mysterious neighbor’s backstory. Unfortunately, Hello Neighbor had to purely rely on YouTube theorists to sell its game as, unlike FNAF, it’s core gameplay would remain pretty terrible for the entirety of its run. The reason why I bring this up is because they both had a lot of similarities, simple gameplay mixed with a multitude of open ended secrets and mysterious events.

Hello Neighbor was a game in which it’s Alpha was released to the public in 2016, two years after Five Nights at Freddy’s.

It's not Tolkien-level worldbuilding, but it's a lot of depth for a nation that's really only around for two chapters across two different campaigns. Now it's trying to contribute in any way it can, but because its military got wrecked so hard, the only contributions it can make are untrained teenagers-hence why, when you invade Gra the second time, the only enemies actually marked as Gra troops are pathetically weak soldiers and archers, and the objective is to actually talk the current ruler into standing down. And because of its treachery, the good guys didn't put much work into rebuilding it, so it fell back in line with the evil factions. Even Gra, which is a nation that's barely involved in the plot, has some level of development as to what its deal is: it used to be a part of Altea, Marth's homeland, but split off a while ago, then it abruptly turned traitor and took it over, but then got fucked hard in the subsequent war and ended up as a smoking pile of rubble.

Yeah, it's weird, because even Mystery of the Emblem, which is a danged SNES game, has a pretty fleshed-out history and defines the histories, borders, and relationships between a half-dozen different countries.
